The plug-in itself, playing Four To The Floor. No effects, no mastering.
Legendary · study 38 of 43

Modulr Dust

A floppy of twelve-bit samples, a start, a tune, a level and a decay for each, and a phone amplifier for the trigger.

Modulr Dust is a sampling drum machine after the grammar of a 1987 classic. Twenty-six sources on a disk, a knob for each voice parameter, a grid of source buttons, a sixteen-step phrase sequencer and an output mixer with a phone amplifier. Twelve patches, each loading a whole kit and phrase at once.

Plug-in · VST3 and Audio Unit
12 patcheseach loads the whole kit and phrase
26 sourceson the disk, each with start, level, tune and decay
VST3 · AUApple silicon, macOS 11 or later
Hear it

16 kits, played as they ship.

Each clip is the plug-in itself: the patch is picked in the drawer and loaded, and its pattern runs from the Start key. Each patch is Modulr’s own groove for a style, named for what it is; it is not a copy of any record. The sound is the instrument’s own output, with no effects and no mastering.

Four to the FloorHouse · Classic · 124 BPMThe straight house pulse: a kick on every beat, the hat on the offbeat, an open hat to turn the bar.
Warehouse FloorTechno · Warehouse · 132 BPMA long, dark kick under a tight hat; a percussion block lands at the end of every bar.
Dusty BoomHip Hop · Boom Bap · 90 BPMA loose, dusty break at ninety: a heavy kick, a cracking second snare, hats that never quite line up.
Electro BounceElectro · Bounce · 120 BPMA kick that skips, a clap on the backbeat and a rim answering it.
Broken BeatBreaks · Broken · 135 BPMA kick and a snare that trade places and never settle on the grid.
Skip StepGarage · Two Step · 130 BPMTwo-step garage: the kick drops its third beat and the clap shuffles in behind it.
Disco PulseHouse · Disco · 118 BPMA steady four with a cowbell riding the offbeat and the claps doubling the snare.
Minimal TickTechno · Minimal · 126 BPMAlmost nothing: a short kick, a rim, a ghost of hat late in the bar.
Industrial GrindTechno · Industrial · 100 BPMA slow, hammering pattern: the kick pitched down, a zap and a crash over it.
Tom RunBreaks · Fill · 110 BPMSix toms walking down the bar between a kick and a snare.
Dub HalftimeOther · Dub · 70 BPMA halftime pulse: one thud, one snare, an ambience swelling in the space between them.
Glass BellsOther · Texture · 96 BPMA slow, ringing figure: bells and glass over a soft kick, the tails left long.
Voice StabHip Hop · Slow Jam · 84 BPMAn easy eighty-four: a soft kick, a rounded snare, the voice sample dropped on the last beat.
Shaker RoomHouse · Disco · 122 BPMA shaker and an open hat keep the offbeat busy over a four-square kick.
Lo-Fi ChopOther · Texture · 78 BPMThe kit worn down: start points pushed into the samples, tuned flat, slow and crunchy.
Rim WalkGarage · Two Step · 128 BPMA rim shot and a perc block walk around a kick that only speaks on the downbeat.
How it plays

A sampling drum machine you load, then edit as it runs.

Requirements

What it needs.

FormatSystems
VST3 · Audio UnitmacOS 11 or later, on Apple silicon
The drawings

The editor, and the module it becomes.

The plug-in is built. The Eurorack module is drawn, with its macro knobs and the control jacks under them, and is not.

The Modulr Dust plug-in editor, drawn as a design study
The Modulr Dust editor: a blue-grey steel case, a cream panel, a floppy bay, a red display, source buttons, a sixteen-step sequencer.
The Modulr Dust Eurorack module, 26 HP, in its case
The Modulr Dust module, 26 HP: a cream panel in a steel rim, a floppy bay, a red display, sixteen phrase lamps, six knobs over their jacks.

Mock UI — drawn by the specification’s own kit, not a screenshot of a shipped editor. Values are illustrative, not measured. The study is SP-1200’s grammar, redrawn in Modulr’s own words, and nothing on it is measured against the instrument.

The instrument it studies

SP-1200, 1987.

The instrument’s own grammar, as the catalogue recalls it: the sections, the controls and the look the study borrows.

The twelve-bit sampler grammar: a disk of samples, a two-digit display naming the voice, a knob per voice parameter (scan, start, level, tune, decay), a grid of source buttons and a sixteen-step phrase sequencer.

A cream panel in 26 HP inside a blue-grey steel rim: a black floppy bay with a disk half in its slot, a red two-digit sample display, sixteen phrase lamps, six black knobs with a control jack under each, eight kit buttons down the right and a strip of five jacks.

  • A 3.5-inch floppy disk drive with a disk of its own
  • A twelve-bit sampling voice with a start, a level, a tune and a decay for each sample
  • A grid of buttons for the sample sources
  • Trigger buttons and a phrase sequencer
  • A small display and a knob that scrolls the samples
  • An output mixer with a level and a phone amplifier
The spec sheet

The module, knob by knob.

The macros are the signature controls a player reaches for, not a generic set; each one has a control jack under it on the module.

MacroKeyRangeDefault
Scanvoice.scan1 – 261
Startvoice.start0000 – 40950000
Levelvoice.level0 – 100%100%
Tunevoice.tune-24 – +24 st0 st
Decayvoice.decay10 ms – 2.0 s2.0 s
Temposeq.tempo40 – 240 BPM120 BPM
SideJacks
InNote (MIDI), V/Oct (CV), Gate (CV)
OutOut (Audio), Phones (Audio)
The plug-in is built. The module is not.On saleModulr Dust is a working VST3 and Audio Unit. It is not a copy of any instrument: no maker’s name or logo is drawn on a panel, and nothing is measured against the original. The Eurorack module drawn on this page is a design study and is not built.

Legendary is the catalogue of the Modulr Synths project: 43 design studies drawn with the specification’s own kit, 33 after the synthesizers of all time and 10 after the drum machines. The makers and years named here are the instrument’s; the names, the layouts and every value are Modulr’s own.